Check out Vice's impressions of Sword Coast Legends!
“This is D&D as I know it, this is the game with which I'm most familiar.”
"The DM Mode of this game was really the part that cracked my skeptical shell. I could decide I wanted to be the Dungeon Master and grab some of my friends. Then I go about setting up a storyline, traps, dungeons, monsters... all of which highly customisable. Do I want to send out a giant baby-blue spider against my heroes? Or should I send a horde of weak orcs with daggers to overwhelm them? Should this room have a fucked up amount of traps in it, or am I going easy on my players?"
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